Dev log
The dev log is a list of dated notes about real changes to Yila Mahjong, newest first. It started on 2026-07-15 with the first playable build.
What has changed in Yila Mahjong?
Cleaner layouts on small phones
Eight layout fixes so menus, messages and the score bar never overlap or get cut off, down to 320-pixel-wide phones.
Your own zen garden
A garden of your own: spend earned coins on 8 ornaments at fixed prices, with no timers and no random pulls.
Daily gifts, badges and a gentle goal
A forgiving 7-day gift calendar, permanent badges, a collection book and a gentle "clear 3 boards today" goal.
Gentler scoring and an all-time leaderboard
A quiet speed bonus revealed at the end, generous stars that never punish hints, and scores the server works out itself.
Flowers, Seasons and livelier play
The tile set grew to 42 faces with four Flowers and four Seasons, plus a glowing selection, combo pops and vibration.
Smooth on phones
The board is drawn once and reused between animation frames, plus a new door-opening intro that glides into the tiles.
An Android test app
The same game wrapped as an installable Android test app. It is a test build and is not on Google Play.
A full check and five fixes
A full check of the game and five fixes, including the daily streak coin bonus now being paid.
Three tile-face sets
Three tile-face sets to choose from: Classic Brush, Dynasty (the game's own art) and Heritage (a public-domain set).
Proper landscape play
The boosters move to a side rail and boards spread sideways so tiles stay big.
Levels that grow as you climb
Campaign levels became stacked pyramids that grow taller, wider and more varied as you climb.
Tray mode, reworked
Two of the same tile in the 4-slot tray now clear together, with new fly, pop and slide animations.
Serene Mahjong becomes Yila Mahjong
The game was renamed Yila Mahjong, with a new block-letter logo and an orange Level button. Tray mode appeared in its first form.
A bamboo door and a felt table
Illustrated buttons and panels, a rich green mandala felt table, and a bamboo door that slides open when you play.
The daily challenge arrives
One secret board for everyone each day, with every posted run replayed by the server before it is ranked.
The first playable build
A tile-matching game, a generator that only deals boards you can clear, the classic Turtle, Heart and S boards, and the first tile skins.